After coming across a magical mirror, you’re transported to a fanciful realm overrun by the ominous shadow of an evil queen. You play as Ravenlok, a young heroine who moves to the countryside with her family. It's nothing that will affect playability in any way, of course, but when you paint such a nice fairy tale world to explore, it would have been nice to have a more vivid soundscape to take part in.Ravenlok is a three-to-four-hour 3D action RPG developed and published by Cococucumber. For example, the characters are not refined with their own voices and your sword strikes sound more like wet socks being thrown against a bed frame than sharpened steel hitting its target. However, it is a bit of a shame that the overall soundscape is not of the same quality. A couple of melody loops are eerily catchy and overall the soundtrack keeps a very high level. The music deserves some extra praise as it offers some nice tones during the journey. If you're younger and more unfamiliar with games in general, you can of course squeeze out an additional hour or two, but for what you want to convey with your linear saga, the game length, structure and presentation fits almost perfectly in this smaller format. I would say that it takes between three and four hours to reach the end credits, and by then you have most likely picked up a majority, if not all, of the game's so-called achievements. If the challenge in Ravenlok is of the easier kind, you match it with a playing time that doesn't demand too much from you either.
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